Hey we have stickers for our testers. If you would like one contact us through your normal support channels.
So we decided to test Blender’s ability to do motion graphics. So far it is doing a good job of handling basic text animation. I found myself creating work arounds for more complex motions during this project but that was not really a bad thing because I learned more about the program in the process.
Since we are still in the animatic phase of the commercial, I have not had a chance to drive into the graph editor yet to see how well it works. The little time I have spent in the dope sheet, I found it to be sufficient. It has its set of quirks that require getting used to.
Check back soon to see the finished spot.
We recently finished a promo video for our app QuD. Since the video sits in the Google Play Store, we decided to keep the explanation minimal since the user has all relevant application information right in from of them.
An update to QuD has been uploaded to the Google Play Store and will be available shortly.
This adds report viewing and some changes to the jobs view layout.
The reports view will show the full time log and when link jobs were completed. This feature is going to be updated shortly to allow you to mark the jobs as billed so they disappear from the reports list. You can mark them as billed in the web interface.
You can also use the web interface to view all previous projects using the clients panel.
The reports area in the web interface will show you recently completed job only.
Recently M3 was contacted by The Virginia Museum of Transportation to produce an Android version of its field trip activity book for 7th graders. Under regular circumstances producing an app has challenges, but this app needed to be completed and installed on 14 tablets in 3 days.