So we decided to test Blender’s ability to do motion graphics. So far it is doing a good job of handling basic text animation. I found myself creating work arounds for more complex motions during this project but that was not really a bad thing because I learned more about the program in the process.
Since we are still in the animatic phase of the commercial, I have not had a chance to drive into the graph editor yet to see how well it works. The little time I have spent in the dope sheet, I found it to be sufficient. It has its set of quirks that require getting used to.
Dope Sheet on the left and Graph Editor on the right
Check back soon to see the finished spot.
Production of a promo video for QuD Beta features has started. It took more time than expected to figure out the best way to convert screen casts captured on a phone Nexus 5 to a format that could be mapped on a CG version.
Eggo project alpha channel testing…preparing breakfast pastry.
We took the time to test a few techniques before committing to a style. It is a good thing we did. We ran into an issue with with objects causing incorrect shadows when stacked over a certain amount of layers.
This lighting and multi-layer test is an extreme example which shows the shadow problem has been eliminated.
Most of you have seen our website so you may have noticed a little green guy with one eye…or two depending on the posse. This is our “mascot.” If not check out the website and go to the about section.
Below is his first venture into Blender, soon he will experience a new look we like to call lazy fit. Because who wants to be crazy fit…am I right…hello?
Anyway enjoy the WIP stills here:
Concept art for a project we are working on
We were asked by Anderson and Reed LLP to design a napkin for their catering service called Bean Counter Catering. This is the spoils of that labor.
Recently M3 was contacted by The Virginia Museum of Transportation to produce an Android version of its field trip activity book for 7th graders. Under regular circumstances producing an app has challenges, but this app needed to be completed and installed on 14 tablets in 3 days.